Icone a pixel per gli oggetti dell'inventario: squama, libro e chiave
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_017egeN2amL84ErjfgQFtEDn
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@@ -7,6 +7,7 @@ COPY src /usr/share/nginx/html/src
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COPY assets/scenes /usr/share/nginx/html/assets/scenes
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COPY assets/characters /usr/share/nginx/html/assets/characters
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COPY assets/audio /usr/share/nginx/html/assets/audio
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COPY assets/icons /usr/share/nginx/html/assets/icons
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COPY assets/voices /usr/share/nginx/html/assets/voices
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EXPOSE 80
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@@ -0,0 +1 @@
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+12
-3
@@ -177,12 +177,21 @@ function updateInventory() {
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inventoryKey = key;
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const box = $('inventory');
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box.replaceChildren(...game.state.inventory.map(id => {
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const b = document.createElement('button'), item = story.items[id], dot = document.createElement('i');
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const b = document.createElement('button'), item = story.items[id];
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b.type = 'button';
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b.dataset.item = id;
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b.setAttribute('aria-pressed', String(command.item === id));
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dot.style.background = item.icon?.fill ?? '#ccc';
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b.append(dot, item.name);
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// L'icona a pixel dell'oggetto (assets/icons); senza, un pallino del suo colore.
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let icon;
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if (item.icon?.src) {
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icon = document.createElement('img');
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icon.src = item.icon.src;
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icon.alt = '';
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} else {
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icon = document.createElement('i');
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icon.style.background = item.icon?.fill ?? '#ccc';
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}
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b.append(icon, item.name);
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let timer = null, long = false;
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b.addEventListener('pointerdown', () => { long = false; timer = setTimeout(() => { long = true; command.clickItem(id, { look: true }); }, LONG_PRESS); });
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b.addEventListener('pointerup', () => clearTimeout(timer));
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+3
-3
@@ -38,7 +38,7 @@ export const story = {
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items: {
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squama: {
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name: 'squama',
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icon: { fill: '#4fae5e', shape: 'scale' },
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icon: { src: 'assets/icons/squama.svg', fill: '#4fae5e' },
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actions: {
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look: [{ say: 'Una squama verde, grande come una moneta da due euro. Puzza di cantina.' }],
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use: [{ say: 'Potrei usarla come plettro. Ma prima scopro di chi è.' }],
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@@ -47,7 +47,7 @@ export const story = {
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// Lo scherzo del libro (idea di Andrea, 2026-10-23): «La storia infinita» ha una pagina sola.
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libro: {
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name: 'libro',
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icon: { fill: '#c46a3a', shape: 'book' },
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icon: { src: 'assets/icons/libro.svg', fill: '#c46a3a' },
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droppable: true, // non serve alla storia: si può buttare
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actions: {
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drop: [{ say: 'Una pagina sola, e pure con la fine. Lo lascio qui per il prossimo lettore.' }, { drop: 'libro' }],
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@@ -63,7 +63,7 @@ export const story = {
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// La chiave dell'oratorio: la dà San Pietro a chi risolve il suo indovinello. Indispensabile: non si butta.
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chiave_oratorio: {
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name: 'chiave dell\'oratorio',
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icon: { fill: '#d9b54a', shape: 'key' },
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icon: { src: 'assets/icons/chiave.svg', fill: '#d9b54a' },
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actions: {
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look: [{ say: 'Una chiave grossa e antica. Quella dell\'oratorio, parola di San Pietro.' }],
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},
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@@ -44,6 +44,7 @@ body { display: flex; justify-content: center; overflow-x: hidden; -webkit-tap-h
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#inventory button { display: flex; align-items: center; gap: .35em; justify-content: center; color: var(--ink); }
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#inventory button[aria-pressed="true"] { border-color: var(--accent); }
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#inventory i { width: .8em; height: .8em; border-radius: 50% 50% 50% 0; flex: none; }
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#inventory img { width: 1.9em; height: 1.9em; flex: none; image-rendering: pixelated; }
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#choices { margin: 0; padding: 10px 14px 12px 2.4em; background: var(--panel); min-height: 9.5em; }
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#choices li { padding: .25em 0; font-size: clamp(15px, 2vw, 22px); font-weight: bold; color: var(--dim); cursor: pointer; }
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@@ -212,3 +212,11 @@ test('si buttano solo gli oggetti che non servono', () => {
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for (const [id, item] of Object.entries(story.items))
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if (id !== 'libro') assert.ok(!item.droppable, `${id} serve alla storia: non deve potersi buttare`);
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});
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test('ogni oggetto ha la sua icona a pixel', () => {
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for (const [id, item] of Object.entries(story.items)) {
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assert.ok(item.icon?.src, `${id}: manca l'icona`);
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const svg = readFileSync(new URL('../' + item.icon.src, import.meta.url), 'utf8');
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assert.match(svg, /viewBox="0 0 16 16"/, `${id}: l'icona deve essere 16x16`);
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}
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});
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