// Il risveglio sulla panchina nel browser vero: Nuova partita, l'introduzione, gli occhi che si aprono annebbiati. // npm run browser:risveglio — schermate in /tmp/regolo-risveglio. import { chromium } from 'playwright'; import { mkdirSync } from 'node:fs'; import assert from 'node:assert/strict'; import { staticServer } from './helpers.mjs'; const out = process.env.OUT ?? '/tmp/regolo-risveglio'; mkdirSync(out, { recursive: true }); const server = await staticServer(); let browser; const errors = []; try { browser = await chromium.launch({ args: ['--autoplay-policy=no-user-gesture-required', '--use-gl=angle', '--use-angle=swiftshader', '--enable-unsafe-swiftshader'] }); const page = await browser.newPage({ viewport: { width: 1280, height: 860 } }); page.on('pageerror', e => { errors.push(e.message); console.log('ERR', e.message); }); await page.goto(`http://127.0.0.1:${server.port}/`); await page.click('#splash'); await page.click('#new-game'); await page.click('#rione [data-rione="campomigliaio"]'); await page.click('#skip-intro'); await page.waitForFunction(() => game.closeup?.id === 'risveglio', null, { timeout: 10000 }); await page.waitForFunction(() => document.getElementById('closeup-close').textContent === 'Salta', null, { timeout: 5000 }); // Le battute si saltano solo per far correre il tempo fino ai momenti da fotografare. for (const [t, name] of [[0.5, '0-buio'], [2.1, '1-primo-tentativo'], [3.8, '2-secondo'], [5.6, '3-quasi'], [7.2, '4-aperti']]) { await page.waitForFunction(at => { if (game.speech && game.closeup) game.skip(); return !game.closeup || game.closeup.t >= at; }, t, { timeout: 30000, polling: 50 }); await page.screenshot({ path: `${out}/${name}.png` }); } await page.waitForFunction(() => !game.closeup && game.state.flags.intro, null, { timeout: 15000 }); await page.screenshot({ path: `${out}/5-vecchietti.png` }); assert.deepEqual(errors, []); console.log(`ok: schermate in ${out}`); } finally { await browser?.close(); server.kill(); }