Files
leggenda-del-regolo/src/engine/flipper-render.js
T

419 lines
28 KiB
JavaScript
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
// Il Regolo / River: tavolo in lacca scura, metallo e inserti luminosi.
// Le coordinate sono quelle della fisica. Le superfici statiche e i bagliori sono in cache a risoluzione doppia.
import { R, SCORE, RAMP, flipperSeg, alongRamp, rampHeight, waiting, canThrow, saveLeft, activeBalls, multiball, rampOpen } from './flipper.js';
import { ambientHash as hash } from './ambient.js';
const INK = '#071018', WHITE = '#eff9ff', MUTED = '#7b99aa';
const TINT = { sinistra: '#65ddec', destra: '#ffc16c', super: '#dba5ff' };
const RIONI = ['#f97980', '#f7eac9', '#78e2ad', '#7bb6ff'];
const TAU = Math.PI * 2, clamp = (v, a, b) => Math.max(a, Math.min(b, v));
const number = n => Math.round(n).toLocaleString('it-IT');
function text(g, value, x, y, size = 7, color = WHITE, align = 'left', font = 'sans-serif', weight = 600) {
g.font = `${weight} ${size}px ${font}`; g.textAlign = align; g.textBaseline = 'middle'; g.fillStyle = color; g.fillText(value, x, y);
}
function path(g, points, close = false) {
g.beginPath(); points.forEach((p, i) => i ? g.lineTo(p[0], p[1]) : g.moveTo(p[0], p[1])); if (close) g.closePath();
}
function line(g, points, color, width = 1) { path(g, points); g.strokeStyle = color; g.lineWidth = width; g.stroke(); }
function poly(g, points, color, edge) { path(g, points, true); g.fillStyle = color; g.fill(); if (edge) { g.strokeStyle = edge; g.lineWidth = 0.7; g.stroke(); } }
function disc(g, x, y, r, color, edge) {
g.beginPath(); g.arc(x, y, r, 0, TAU); g.fillStyle = color; g.fill();
if (edge) { g.strokeStyle = edge; g.lineWidth = 0.7; g.stroke(); }
}
function box(g, x, y, w, h, color, edge, radius = 5) {
g.beginPath(); g.roundRect(x, y, w, h, radius); g.fillStyle = color; g.fill();
if (edge) { g.strokeStyle = edge; g.lineWidth = 0.7; g.stroke(); }
}
function gradient(g, x, y, w, h, stops) {
const v = g.createLinearGradient(x, y, x + w, y + h); stops.forEach(([at, color]) => v.addColorStop(at, color)); return v;
}
function metal(g, x, y, w = 20, h = 20) {
return gradient(g, x, y, w, h, [[0, '#f1f8f6'], [0.2, '#8b9da6'], [0.46, '#263641'], [0.62, '#c4d5dc'], [1, '#354a58']]);
}
function screw(g, x, y) { disc(g, x, y, 1.4, '#9caeb3', '#17262f'); line(g, [[x - 0.6, y + 0.6], [x + 0.6, y - 0.6]], '#273b47', 0.7); }
const glowCache = new Map();
function glow(g, x, y, radius, color, alpha = 1) {
if (typeof document === 'undefined') return;
let sprite = glowCache.get(color);
if (!sprite) {
sprite = Object.assign(document.createElement('canvas'), { width: 96, height: 96 });
const s = sprite.getContext('2d'), v = s.createRadialGradient(48, 48, 0, 48, 48, 48);
v.addColorStop(0, color + 'b0'); v.addColorStop(0.22, color + '50'); v.addColorStop(0.6, color + '15'); v.addColorStop(1, color + '00');
s.fillStyle = v; s.fillRect(0, 0, 96, 96); glowCache.set(color, sprite);
}
g.save(); g.globalAlpha *= alpha; g.globalCompositeOperation = 'screen'; g.drawImage(sprite, x - radius, y - radius, radius * 2, radius * 2); g.restore();
}
const layers = new Map();
function layerOf(key, paint, bounds) {
let layer = layers.get(key);
if (!layer) {
layer = Object.assign(document.createElement('canvas'), { width: bounds[2] * 2, height: bounds[3] * 2 });
const l = layer.getContext('2d'); l.scale(2, 2); l.translate(-bounds[0], -bounds[1]); paint(l); layers.set(key, layer);
}
return layer;
}
function cached(g, key, paint, bounds = [0, 0, 640, 360]) {
if (typeof document === 'undefined') { paint(g); return; }
g.drawImage(layerOf(key, paint, bounds), ...bounds);
}
// Il mobile, che non cambia mai, sta sullo sfondo CSS della tela in pagina invece di essere copiato a ogni fotogramma:
// una copia a tutto schermo fra gli altri tratti costava da sola mezzo secondo ogni 150 fotogrammi (swiftshader). La
// tela si pulisce e il mobile resta sotto; si ridisegna sulla tela solo durante la scossa, che lo sposta.
const sheets = new Map();
function cabinetBehind(g, key, paint) {
const canvas = g.canvas;
if (typeof document === 'undefined' || !(canvas instanceof HTMLCanvasElement) || !canvas.isConnected) return false;
let url = sheets.get(key);
if (!url) { url = `url(${layerOf(key, paint, [0, 0, 640, 360]).toDataURL()})`; sheets.set(key, url); }
if (canvas.dataset.cabinet !== key) { canvas.style.backgroundImage = url; canvas.style.backgroundSize = '100% 100%'; canvas.dataset.cabinet = key; }
return true;
}
export function cabinetAway(canvas) { canvas.style.backgroundImage = ''; canvas.style.backgroundSize = ''; delete canvas.dataset.cabinet; }
function crown(g, x, y, size, color) {
poly(g, [[x - size, y + size / 2], [x - size * 1.1, y - size / 2], [x - size / 2, y], [x, y - size], [x + size / 2, y], [x + size * 1.1, y - size / 2], [x + size, y + size / 2]], color);
line(g, [[x - size, y + size * 0.8], [x + size, y + size * 0.8]], color, 1);
}
function outline(g, c) {
path(g, [[200, 336], ...c.walls.slice(0, 12).map(w => w.a), [448, 72], [448, 336]], true);
}
function cabinet(g, c, bg, glass) {
g.fillStyle = gradient(g, 0, 0, 640, 360, [[0, '#0c1924'], [0.5, '#02070d'], [1, '#101a24']]); g.fillRect(0, 0, 640, 360);
// Due colonne da backglass, incassate nel mobile. Il paese resta un'illustrazione nel riquadro di sinistra.
box(g, 12, 14, 174, 332, '#0c1721', '#243746', 9);
box(g, 467, 14, 161, 332, '#0c1721', '#243746', 9);
line(g, [[24, 20], [174, 20]], '#355263', 0.7); line(g, [[479, 20], [616, 20]], '#355263', 0.7);
for (const x of [19, 179, 474, 621]) for (const y of [21, 339]) screw(g, x, y);
if (glass) {
g.save(); g.beginPath(); g.roundRect(24, 237, 150, 88, 4); g.clip();
g.drawImage(glass, 0, 170, 200, 130, 24, 237, 150, 98);
g.fillStyle = 'rgba(6,18,28,0.38)'; g.fillRect(24, 237, 150, 88); g.restore();
} else if (bg) {
g.save(); g.globalAlpha = 0.25; g.drawImage(bg, 200, 30, 230, 280, 24, 237, 150, 88); g.restore();
}
text(g, 'SAN PIERO A SIEVE', 99, 333, 6, MUTED, 'center');
// Parete esterna, fianco e bisello: l'ombra scende sotto il piano, non sopra gli oggetti.
g.save(); g.translate(2, 7); outline(g, c); g.fillStyle = '#010306'; g.fill(); g.lineWidth = 18; g.strokeStyle = '#010306'; g.stroke(); g.restore();
outline(g, c); g.lineWidth = 16; g.strokeStyle = '#182430'; g.stroke();
g.lineWidth = 11; g.strokeStyle = metal(g, 194, 0, 250, 30); g.stroke();
g.lineWidth = 6; g.strokeStyle = '#050c12'; g.stroke();
g.fillStyle = gradient(g, 240, 5, 140, 320, [[0, '#10252d'], [0.5, '#102d31'], [1, '#071720']]); g.fill();
g.save(); outline(g, c); g.clip();
glow(g, 225, 138, 150, TINT.sinistra, 0.17); glow(g, 415, 202, 140, TINT.destra, 0.13);
// Incisione della Sieve nel piano in lacca; pochi segni, con spazio per leggere i tiri.
for (let i = 0; i < 7; i++) {
g.beginPath(); g.moveTo(305 + i * 3, 70); g.bezierCurveTo(230 + i * 3, 160, 414 + i * 2, 198, 302 + i * 4, 328);
g.strokeStyle = i === 3 ? '#2c6570' : '#173e47'; g.lineWidth = i === 3 ? 1.4 : 0.6; g.stroke();
}
for (let i = 0; i < 40; i++) { g.fillStyle = '#28434b'; disc(g, 212 + hash(i * 7) * 211, 20 + hash(i * 13) * 304, 0.35, '#28434b'); }
g.strokeStyle = '#27464d'; g.lineWidth = 0.6;
for (const radius of [34, 39, 71]) { g.beginPath(); g.ellipse(320, 182, radius, radius * 0.7, 0, 0, TAU); g.stroke(); }
crown(g, 320, 182, 12, '#31585b');
// I bastioni stilizzati al fondo del piano.
poly(g, [[278, 83], [278, 60], [286, 60], [286, 50], [296, 50], [296, 59], [307, 59], [307, 45], [318, 45], [318, 59], [329, 59], [329, 50], [340, 50], [340, 60], [352, 60], [352, 83]], '#1e3e43', '#365358');
text(g, 'LA FORTEZZA', 315, 77, 5.5, '#5c7d7d', 'center');
// La corsia della molla è una scanalatura separata, con il fondo metallico.
g.fillStyle = gradient(g, 432, 0, 16, 0, [[0, '#01070b'], [0.3, '#213442'], [0.65, '#0c1922'], [1, '#304754']]); g.fillRect(432, 72, 16, 264);
line(g, [[440, 86], [440, 306]], '#45606c', 0.5);
g.restore();
// Plastiche sagomate delle sponde, con spessore e gomma viva sul bordo interno.
for (const side of [-1, 1]) {
const x = side < 0 ? 236 : 404, tip = x - side * 26, color = side < 0 ? TINT.sinistra : TINT.destra;
poly(g, [[x, 248], [x, 287], [tip, 294]], '#02070c');
poly(g, [[x, 246], [x, 284], [tip, 290]], gradient(g, x, 246, -side * 25, 40, [[0, '#52717e'], [0.15, '#163140'], [1, '#091723']]), '#7d9ca5');
poly(g, [[x - side * 4, 261], [x - side * 4, 281], [tip + side * 8, 284]], '#173c4b', color);
screw(g, x, 249); screw(g, x, 282); screw(g, tip + side * 4, 287);
}
g.lineCap = 'round'; g.lineJoin = 'round';
for (const w of c.walls) {
if (w.gate) continue;
const pts = [w.a, w.b];
g.save(); g.translate(1, 2); line(g, pts, '#02070c', 3.5); g.restore();
line(g, pts, w.sling ? '#8c453b' : '#526c78', 2.3);
line(g, pts, w.sling ? '#ffab7c' : '#bdd2d5', 0.7);
}
box(g, 198, 336, 252, 17, '#080f16', '#35515c', 2);
text(g, 'R I V E R', 218, 345, 7, '#d6c49d');
text(g, 'LOCK / JACKPOT / MULTIBALL', 431, 345, 5.5, MUTED, 'right');
for (const side of [-1, 1]) for (let i = 0; i < 6; i++) {
const x = side < 0 ? 197 : 451, y = 106 + i * 36, color = side < 0 ? TINT.sinistra : TINT.destra;
glow(g, x, y, 14, color, 0.4); box(g, x - 0.7, y - 5, 1.4, 10, color, null, 0.7);
}
}
function rampPoint(r, s) {
const p = alongRamp(r, s), z = rampHeight(r, s); return { ...p, y: p.y - 1 - 8 * z };
}
function paintTrack(g, r) {
const pts = r.cum.map(s => { const p = rampPoint(r, s); return [p.x, p.y]; }), color = TINT[r.id];
g.lineCap = 'round'; g.lineJoin = 'round';
// Piedini e ombra portata. La quota è la stessa usata dalla pallina.
for (let s = 45; s < r.len; s += 75) {
const p = rampPoint(r, s);
line(g, [[p.x + 5, p.y], [p.x + 7, p.y + 10]], '#050c13', 3);
screw(g, p.x + 7, p.y + 10);
}
const track = (color, width) => {
g.beginPath(); g.moveTo(...pts[0]);
for (let i = 1; i < pts.length - 1; i++) {
const [x, y] = pts[i], a = pts[i - 1], b = pts[i + 1];
const d0 = Math.hypot(x - a[0], y - a[1]), d1 = Math.hypot(b[0] - x, b[1] - y), radius = Math.min(8, d0 / 3, d1 / 3);
g.lineTo(x - (x - a[0]) / d0 * radius, y - (y - a[1]) / d0 * radius);
g.quadraticCurveTo(x, y, x + (b[0] - x) / d1 * radius, y + (b[1] - y) / d1 * radius);
}
g.lineTo(...pts.at(-1)); g.strokeStyle = color; g.lineWidth = width; g.stroke();
};
g.save(); g.translate(3, 6); track('#02080cbb', 18); g.restore();
track(color + '18', 20); track('#02080e', 16); track(color, 14);
track(metal(g, 240, 45, 156, 205), 12); track('#07141e', 10);
track(gradient(g, 240, 40, 165, 220, [[0, '#386274'], [0.35, '#152a3b'], [0.7, '#385266'], [1, '#142c3b']]), 8);
track(color + '24', 4);
for (let s = 12; s < r.len - 4; s += 22) {
const p = rampPoint(r, s);
line(g, [[p.x - p.dy * 4, p.y + p.dx * 4], [p.x + p.dy * 4, p.y - p.dx * 4]], '#7595a344', 0.7);
for (const side of [-1, 1]) disc(g, p.x + p.dy * 6 * side, p.y - p.dx * 6 * side, 0.7, color);
}
const [[x0, y], [x1]] = r.mouth, cx = (x0 + x1) / 2;
poly(g, [[cx - 6, y - 30], [cx + 6, y - 30], [x1, y + 2], [x0, y + 2]], '#030910');
poly(g, [[cx - 5, y - 30], [cx + 5, y - 30], [x1 - 1, y], [x0 + 1, y]], gradient(g, 0, y - 30, 0, 30, [[0, '#172b38'], [0.8, '#3c5d6b'], [1, '#a6c4c8']]), '#7795a2');
for (const side of [-1, 1]) {
const pts = [[cx + side * 6, y - 30], [cx + side * (x1 - x0) / 2, y]];
line(g, pts, '#07121c', 3); line(g, pts, color, 1); screw(g, cx + side * (x1 - x0) / 2, y);
}
text(g, r.id === 'super' ? 'SUPER' : '15.000', cx, y - 12, 5, '#c5e0e7', 'center');
}
function rampLights(g, c, r, time) {
const color = TINT[r.id], locked = c.locks.some(l => l.rampId === r.id);
const combo = !c.locks.length && c.lastRamp && c.lastRamp.id !== r.id && r.id !== 'super';
const invited = c.special === r.id || multiball(c), hot = invited || combo || r.lit > 0;
if (hot) {
for (let k = 0; k < 7; k++) {
const p = rampPoint(r, (time * 140 + k * r.len / 7) % r.len);
glow(g, p.x, p.y, 10, color, 0.7); disc(g, p.x, p.y, 1.1, WHITE);
}
}
const [[x0, y], [x1]] = r.mouth, x = (x0 + x1) / 2;
for (let i = 0; i < 3; i++) {
const lit = locked || (c.rampRun.id === r.id && c.rampRun.count > i);
if (lit) glow(g, x - 8 + i * 8, y + 6, 7, color, 0.7);
disc(g, x - 8 + i * 8, y + 6, 1.8, lit ? color : '#102a36', lit ? '#d6faff' : '#46616a');
}
const pulse = 0.6 + 0.4 * Math.sin(time * (invited || combo ? 8 : 3));
if (invited || combo) glow(g, x, y + 16, 23, color, pulse);
poly(g, [[x, y + 10], [x + 4, y + 16], [x + 1.5, y + 16], [x + 1.5, y + 22], [x - 1.5, y + 22], [x - 1.5, y + 16], [x - 4, y + 16]], invited ? WHITE : color);
box(g, x - 23, y + 24, 46, 10, '#08151e', color, 3);
text(g, locked ? 'LOCKED' : r.id === 'super' ? 'SUPER SPECIAL' : invited ? 'JACKPOT' : combo ? 'COMBO +50K' : r.id === 'sinistra' ? 'FORTEZZA' : 'TREBBIO', x, y + 29, r.id === 'super' ? 5.1 : 5.8, invited ? WHITE : color, 'center');
}
function bumper(g, b, time) {
const hot = b.hit > 0, color = hot ? '#ffce84' : '#76e4ec';
glow(g, b.x, b.y, hot ? 29 : 18, color, hot ? 1 : 0.24);
g.beginPath(); g.ellipse(b.x + 1, b.y + 5, b.r + 2, b.r, 0, 0, TAU); g.fillStyle = '#01080d'; g.fill();
disc(g, b.x, b.y + 1, b.r, metal(g, b.x - 10, b.y - 10, 20, 20), '#07111b');
disc(g, b.x, b.y, b.r - 2, '#172835', color);
const v = g.createRadialGradient(b.x - 3, b.y - 4, 0, b.x, b.y, b.r - 3);
v.addColorStop(0, hot ? '#fff8d4' : '#427382'); v.addColorStop(1, hot ? '#d9813d' : '#10232e');
disc(g, b.x, b.y - 1, b.r - 4, v, '#759ca7');
crown(g, b.x, b.y - 1, 3, hot ? '#fffaf0' : '#d6e9d9');
for (const dx of [-8, 8]) screw(g, b.x + dx, b.y);
if (hot) { g.strokeStyle = color; g.lineWidth = 1; g.beginPath(); g.arc(b.x, b.y, b.r + 4 + Math.sin(time * 24) * 2, 0, TAU); g.stroke(); }
}
function target(g, c) {
for (const t of c.targets) {
const [x, y] = t.a, h = t.b[1] - y, color = t.bank === 'pieve' ? TINT.sinistra : TINT.destra;
box(g, x - 3, y - 1, 6, h + 2, '#030c12', '#45606d', 1);
if (t.down) { line(g, [[x - 2, y + h - 1], [x + 2, y + h - 1]], color); continue; }
g.fillStyle = metal(g, x - 2, y, 5, 6); g.fillRect(x - 2, y, 4, h);
g.fillStyle = color; g.fillRect(x - 1, y + 2, 2, h - 5); glow(g, x, y + h / 2, 8, color, 0.35);
}
const o = c.regolo;
glow(g, o.x, o.y, o.hit > 0 ? 30 : 18, '#99e5aa', o.hit > 0 ? 1 : 0.4);
disc(g, o.x + 1, o.y + 3, o.r + 1, '#02090b');
disc(g, o.x, o.y, o.r + 1, metal(g, o.x - 6, o.y - 6), '#c5b682');
disc(g, o.x, o.y, o.r - 1, '#18483e', '#94d7a5'); crown(g, o.x, o.y, 3.4, '#f7dda0');
text(g, 'REGOLO', o.x, o.y - 14, 5, '#acd6b7', 'center');
}
function paddle(g, c, side) {
const f = c.flippers[side], { a: [x, y], b: [tx, ty] } = flipperSeg(c, side), len = Math.hypot(tx - x, ty - y);
glow(g, x, y, 13, side === 'left' ? TINT.sinistra : TINT.destra, f.held.length ? 0.7 : 0.3);
g.save(); g.translate(x, y); g.rotate(Math.atan2(ty - y, tx - x));
const shape = () => { g.beginPath(); g.moveTo(0, -3); g.lineTo(len, -2.3); g.quadraticCurveTo(len + 3, 0, len, 2.3); g.lineTo(0, 3); g.arc(0, 0, 3, Math.PI / 2, Math.PI * 1.5); g.closePath(); };
g.save(); g.translate(1, 4); shape(); g.fillStyle = '#00080c'; g.fill(); g.restore();
shape(); g.fillStyle = '#e9eee4'; g.fill(); g.strokeStyle = '#d36754'; g.lineWidth = 1.4; g.stroke();
line(g, [[3, -1.7], [len - 2, -1.3]], '#ffffff', 0.8); screw(g, 0, 0); g.restore();
}
function ball(g, b, color = '#bcecff') {
const z = b.ramp?.z ?? 0, x = b.x, y = b.y - 1 - z * 8, r = R + z;
g.beginPath(); g.ellipse(x + 2 + z * 3, b.y + 3 + z * 2, r + 1, r * 0.55, 0, 0, TAU); g.fillStyle = '#00080dcc'; g.fill();
const v = g.createRadialGradient(x - r * 0.35, y - r * 0.45, 0, x, y, r);
v.addColorStop(0, '#ffffff'); v.addColorStop(0.2, '#f6ffff'); v.addColorStop(0.42, color); v.addColorStop(0.65, '#667d8e'); v.addColorStop(0.8, '#132435'); v.addColorStop(1, '#b1ccdc');
disc(g, x, y, r, v, '#bfdee8'); disc(g, x - r * 0.3, y - r * 0.4, 0.9, '#ffffff');
}
function lock(g, held, time) {
const b = held.ball, color = TINT[held.rampId];
glow(g, b.x, b.y, 22, color, 0.5 + 0.15 * Math.sin(time * 4));
box(g, b.x - 9, b.y - 11, 18, 22, '#07151e', color, 5); ball(g, b, color);
for (const dx of [-6, 6]) line(g, [[b.x + dx, b.y - 8], [b.x + dx, b.y + 7]], metal(g, b.x - 6, b.y, 12, 10), 2);
text(g, 'LOCK', b.x, b.y - 16, 5.5, color, 'center');
}
function plunger(g, c) {
const x = 440, pull = c.holding ? c.power * 12 : 0;
for (let y = 327 + pull; y < 347; y += 2.5) line(g, [[436, y], [444, y + 1]], '#adbdc4', 0.8);
box(g, 435, 324 + pull, 10, 4, metal(g, 435, 324, 10, 4), '#3c687b', 1);
for (let i = 0; i < 8; i++) {
g.fillStyle = canThrow(c) || c.holding ? (i / 8 < c.power ? TINT.destra : '#1e3844') : '#1e3844';
g.fillRect(437, 290 - i * 6, 6, 2);
}
// La valvola disegnata coincide con il segmento inclinato della fisica.
const gate = c.walls.find(w => w.gate);
line(g, [gate.a, gate.b], '#061017', 3); line(g, [gate.a, gate.b], '#b0d1d5', 1.2); screw(g, ...gate.a);
if (waiting(c)) text(g, 'LANCIA', x, 302, 4.5, TINT.destra, 'center');
}
const shown = new WeakMap();
export function shownScore(d, time) { const k = Math.min(1, (time - d.t0) / 0.5); return k >= 1 ? d.to : d.from + Math.floor((d.to - d.from) * k / 10) * 10; }
function board(g, c, time) {
crown(g, 99, 43, 10, '#e7c889');
text(g, 'IL REGOLO', 99, 77, 24, '#eee8d7', 'center', 'Georgia, serif', 500);
text(g, 'R I V E R / P I N B A L L', 99, 96, 5.8, '#7f9d9e', 'center');
box(g, 23, 111, 152, 80, '#030b13', '#2c4a58', 6);
text(g, 'PUNTEGGIO', 34, 123, 6, MUTED);
let d = shown.get(c);
if (!d) { d = { from: c.score, to: c.score, t0: time }; shown.set(c, d); }
if (d.to !== c.score) { d.from = shownScore(d, time); d.to = c.score; d.t0 = time; }
const score = c.step === 'result' ? c.score : shownScore(d, time);
glow(g, 99, 146, 55, '#6dddf4', 0.2);
const digits = String(score).padStart(6, '0');
text(g, digits, 99, 146, Math.min(28, 132 / (digits.length * 0.6)), '#c4f6ff', 'center', 'monospace', 500);
const message = c.step === 'result' ? (c.result.winner === 'player' ? 'TRAGUARDO FATTO!' : 'FINE PARTITA') : c.line ?? (waiting(c) ? 'CARICA LA MOLLA' : 'PUNTA AL LOCK');
text(g, message, 99, 176, 7, c.line ? '#ffdc93' : MUTED, 'center');
const progress = Math.min(1, c.score / c.skill.goal), remaining = Math.max(0, c.skill.goal - c.score);
box(g, 28, 195, 142, 2, '#203641', null, 1);
if (progress) box(g, 28, 195, 142 * progress, 2, '#e7c889', null, 1);
text(g, remaining ? `MANCANO ${number(remaining)}` : 'TRAGUARDO / PALLINA +1', 99, 206, 6, '#c7c8ac', 'center');
text(g, 'PALLINE', 28, 225, 6, MUTED);
for (let i = 0; i < Math.min(8, c.balls); i++) disc(g, 88 + i * 9, 225, 2.4, i === 0 ? '#d4f6fc' : '#4f7786', '#8aacb5');
if (c.balls > 8) text(g, `+${c.balls - 8}`, 162, 225, 5, WHITE, 'right');
if (c.step === 'result') {
box(g, 24, 246, 150, 62, '#06131deb', '#c8b579', 5);
text(g, c.result.winner === 'player' ? 'TRAGUARDO FATTO!' : 'FINE PARTITA', 99, 264, 9, '#efdfa8', 'center');
text(g, `${number(c.result.score)} PUNTI`, 99, 287, 11, WHITE, 'center', 'monospace');
}
const save = saveLeft(c);
if (save > 0) { box(g, 248, 325, 144, 8, '#0b272f', '#4d9b9d', 3); text(g, `BALL SAVE ${Math.ceil(save)}s`, 320, 329, 5, '#a4f7d1', 'center'); }
}
function mission(g, c, time) {
const multi = multiball(c);
text(g, 'LA CACCIA AL', 480, 35, 6, MUTED); text(g, 'JACKPOT', 480, 51, 17, '#f0d59d', 'left', 'Georgia, serif');
text(g, 'DUE LOCK. UNA SUPER SPECIAL.', 480, 69, 5.5, '#8aabb8');
for (let i = 0; i < 2; i++) {
const id = i ? 'destra' : 'sinistra', color = TINT[id], y = 83 + i * 56, held = c.locks.some(l => l.rampId === id);
const count = held || multi ? 3 : c.rampRun.id === id ? c.rampRun.count : 0;
box(g, 479, y, 137, 49, '#102431', c.special === id || multi ? color : '#28424e', 5);
text(g, `0${i + 1}`, 489, y + 12, 6, color, 'left', 'monospace');
text(g, i ? 'TREBBIO' : 'FORTEZZA', 507, y + 12, 8, '#d4e6eb');
for (let k = 0; k < 3; k++) { box(g, 489 + k * 28, y + 25, 22, 4, k < count ? color : '#213e4c', null, 1); }
const note = multi ? 'JACKPOT ATTIVO' : held ? 'PALLINA TRATTENUTA' : count ? `${count}/3 · ${Math.max(0, Math.ceil(c.rampRun.until - c.sim))}s PER IL LOCK` : '3 PASSAGGI IN 20 SECONDI';
text(g, note, 489, y + 39, 5.5, held ? color : MUTED);
if (held) { disc(g, 604, y + 12, 3, color); glow(g, 604, y + 12, 10, color, 0.6); }
}
const open = c.special === 'super';
box(g, 479, 195, 137, 64, open || multi ? '#241d3c' : '#121f2c', open ? TINT.super : '#364052', 5);
if (open) glow(g, 547, 222, 52, TINT.super, 0.25 + 0.15 * Math.sin(time * 5));
text(g, '03 SUPER SPECIAL', 489, 208, 7.5, open ? '#f1d8ff' : '#a5a5b7');
text(g, multi ? `${activeBalls(c).length} PALLINE IN GIOCO` : open ? 'RAMPA CENTRALE APERTA' : 'COMPLETA ENTRAMBI I LOCK', 489, 224, 5.5, open || multi ? '#ead6fc' : MUTED);
text(g, '+1 PALLINA + MULTIBALL', 489, 241, 6, '#d3bfdc');
text(g, `JACKPOT ×${c.jackpotX}`, 480, 278, 8, '#f2d5a0');
text(g, number((open ? SCORE.super : SCORE.jackpot) * c.jackpotX), 615, 278, 10, '#ffe4b2', 'right', 'monospace');
text(g, 'I BERSAGLI COMPLETI ALZANO IL ×', 480, 292, 5, MUTED);
line(g, [[480, 303], [615, 303]], '#2c424d', 0.6);
text(g, multi ? 'LE RAMPE PAGANO JACKPOT' : c.special === 'super' ? 'MIRA ALLA FRECCIA VIOLA' : c.special ? 'L’ALTRO LOCK ACCENDE LA SUPER' : c.lastRamp ? `COMBO +50.000 / ${Math.max(0, Math.ceil(RAMP.combo - (c.sim - c.lastRamp.at)))}s` : 'ALTERNARE LE RAMPE: +50.000', 548, 316, 5.5, '#aec5c9', 'center');
text(g, multi ? 'MULTIBALL' : c.special === 'super' ? 'SUPER SPECIAL' : 'LOCK • SPECIAL • JACKPOT', 548, 333, 6, multi || open ? TINT.super : '#6e8f9b', 'center');
}
function effects(g, c, time) {
const latest = c.fx.findLast(f => f.kind === 'celebrate');
for (const f of c.fx) {
const age = time - f.t;
if (age < 0) continue;
g.save();
if (f.kind === 'spark' && age < 0.5) {
g.globalAlpha = 1 - age / 0.5;
for (let i = 0; i < 8; i++) {
const a = hash(i * 7 + f.t) * TAU, length = (18 + hash(i * 9) * 45) * age;
line(g, [[f.x + Math.cos(a) * length, f.y + Math.sin(a) * length], [f.x + Math.cos(a) * (length + 3), f.y + Math.sin(a) * (length + 3)]], i % 2 ? '#f9edbc' : '#8de8fa', 1);
}
} else if (f.kind === 'ring' && age < 0.5) {
g.globalAlpha = 1 - age * 2; g.strokeStyle = '#b2f6ff'; g.lineWidth = 1.2;
g.beginPath(); g.ellipse(f.x, f.y, 12 + age * 42, 9 + age * 30, 0, 0, TAU); g.stroke();
} else if (f.kind === 'pop' && age < 1.1) {
g.globalAlpha = Math.min(1, (1.1 - age) * 3);
text(g, f.text, f.x, f.y - age * 22, 7, '#fff1c7', 'center', 'monospace');
} else if (f.kind === 'burst' && age < 1.5) {
g.globalAlpha = Math.min(1, (1.5 - age) * 2);
for (let i = 0; i < 28; i++) {
const a = hash(i * 9 + f.t) * TAU, speed = 25 + hash(i * 13) * 75;
const x = f.x + Math.cos(a) * speed * age, y = f.y + Math.sin(a) * speed * age + 20 * age * age;
if (x < 201 || x > 430 || y > 330) continue;
disc(g, x, y, 0.7 + hash(i), i % 2 ? '#a8e8ff' : '#ffe3a9');
}
} else if (f.kind === 'celebrate' && f === latest && age < 2.6) {
const color = f.color ?? TINT.super;
const fade = Math.min(1, age * 5, (2.6 - age) * 3);
g.globalAlpha = fade;
// Fasci stretti, limitati al campo: la pallina resta leggibile.
g.save(); outline(g, c); g.clip();
for (let i = 0; i < 5; i++) {
const a = -Math.PI / 2 + (i - 2) * 0.3 + Math.sin(time * 1.5) * 0.1;
poly(g, [[320, 305], [320 + Math.cos(a - 0.025) * 330, 305 + Math.sin(a - 0.025) * 330], [320 + Math.cos(a + 0.025) * 330, 305 + Math.sin(a + 0.025) * 330]], color + '18');
}
g.restore();
glow(g, 320, 277, 85, color, 0.45);
box(g, 257, 265, 126, 31, '#07111deb', color, 6);
text(g, f.text, 320, 276, 11, WHITE, 'center', 'sans-serif', 800);
text(g, f.points ? `+${number(f.points)}` : 'IL REGOLO SI RISVEGLIA', 320, 288, 6, color, 'center', 'monospace');
}
g.restore();
}
}
export function drawFlipper(g, c, def, bg, glass) {
const time = c.visual.time;
// Niente estremità e giunti arrotondati nei tratti di ogni fotogramma: costano più di tutto il resto (vedi la
// memoria «effetti leggeri»); il mobile e i binari, in cache, li tengono.
g.save(); g.imageSmoothingEnabled = true; g.lineCap = 'butt'; g.lineJoin = 'miter';
const shake = c.fx.reduce((n, f) => f.kind === 'shake' ? Math.max(n, 1 - (time - f.t) / 0.3) : n, 0);
const key = `cabinet:${!!bg}:${!!glass}`, paint = layer => cabinet(layer, c, bg, glass);
if (shake > 0) { g.fillStyle = INK; g.fillRect(0, 0, 640, 360); g.translate(Math.sin(time * 75) * shake * 1.3, Math.cos(time * 63) * shake); cached(g, key, paint); }
else if (cabinetBehind(g, key, paint)) g.clearRect(0, 0, 640, 360);
else cached(g, key, paint);
for (const [i, l] of c.lanes.entries()) {
if (l.lit) glow(g, l.x, l.y, 17, RIONI[i], 0.55);
disc(g, l.x, l.y, 5, '#06151d', l.lit ? RIONI[i] : '#47616b');
disc(g, l.x, l.y, 2.3, l.lit ? RIONI[i] : '#203a44');
}
target(g, c); c.bumpers.forEach(b => bumper(g, b, time));
if (c.special !== 'super') {
box(g, 305, 221, 30, 15, metal(g, 305, 221, 30, 15), '#354a5a', 3);
box(g, 307, 223, 26, 11, '#142431', null, 2); text(g, 'SUPER', 320, 228, 5, '#8b91ac', 'center');
for (let i = 0; i < 2; i++) disc(g, 315 + i * 10, 239, 1.6, c.locks.length > i ? TINT.super : '#263748');
}
const balls = activeBalls(c);
for (const [i, b] of balls.entries()) {
if (b.waiting) continue;
const color = [TINT.sinistra, TINT.destra, TINT.super][i];
b.trail.forEach(([x, y], k) => { g.save(); g.globalAlpha = k / b.trail.length * 0.35; disc(g, x, y - 1, 1 + k / b.trail.length * 2, color); g.restore(); });
}
for (const b of balls) if (!b.ramp && b.releaseAt <= c.sim) ball(g, b);
for (const r of c.ramps) {
if (!rampOpen(c, r)) continue;
g.save();
if (r.id === 'super') { const rise = clamp((time - c.superOpenedAt) / 0.65, 0, 1); g.globalAlpha = rise; g.translate(0, (1 - rise) * 18); }
cached(g, `track:${r.id}`, layer => paintTrack(layer, r), r.id === 'super' ? [213, 50, 138, 202] : [213, 10, 215, 228]); rampLights(g, c, r, time);
for (const b of balls) if (b.ramp?.id === r.id) ball(g, b, TINT[r.id]);
g.restore();
}
c.locks.forEach(held => lock(g, held, time));
for (const b of balls) if (b.releaseAt > c.sim) lock(g, { ball: b, rampId: b.releasedFrom }, time);
for (const side of ['left', 'right']) paddle(g, c, side);
plunger(g, c); effects(g, c, time);
// Il riflesso bianco rende visibili le palline vicino alle palette anche durante la festa.
for (const b of balls) if (!b.ramp && b.y > 265 && b.releaseAt <= c.sim) ball(g, b);
board(g, c, time); mission(g, c, time);
g.restore();
}